![]() ![]() Sierra stressed that it was intended for adult audiences, and the company willingly submitted it to a ratings system and included a password-protected censoring option within the game to tone down the graphic content. A professional Hollywood special effects house worked on the game, and the musical score includes a neo- Gregorian chant performed by a 135-voice choir. Most games at the time featured 80 to 100 backgrounds, while Phantasmagoria includes more than 1,000. The game was directed by Peter Maris and features a cast of twenty-five actors, all performing in front of a blue screen. The game was originally budgeted for $800,000, but it ultimately cost $4.5 million to develop and was filmed in a $1.5 million studio that Sierra built specifically for the game. ![]() It took more than two years to develop and four months to film. More than 200 people were involved in making Phantasmagoria, which was based on Williams's 550-page script, about four times the length of an average Hollywood screenplay. Williams had long planned to design a horror game, but she waited eight years for software technology to improve before doing so. ![]() It was noted for its violence and sexual content. It was made at the peak of popularity for interactive movie games and features live-action actors and footage, both during cinematic scenes and within the three-dimensionally rendered environments of the game itself. ![]() It tells the story of Adrienne Delaney (Victoria Morsell), a writer who moves into a remote mansion and finds herself terrorized by supernatural forces. Phantasmagoria is a point-and-click adventure horror video game designed by Roberta Williams for MS-DOS and Microsoft Windows and released by Sierra On-Line on August 24, 1995. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |